Mario should enter the one farthest northwest. Jumping at the center of the bed reveals the Surprise Box.Īt the forest's entrance, Mario should jump at the western corner to reveal the Surprise Box.Īfter working through the first cavern and out of the tree stump, Mario should walk to the bushes directly northwest of the stump and jump from that spot to reveal the Surprise Box. Going inside the house, Mario should climb the stairs to the second floor. The player could climb on top of the Toad nearby and jump from him to the hill. In the northeastern section of town is a house on a hill too high for Mario to reach. Jumping at the northwestern end reveals the Surprise Box. In the Rose Town shop, Mario should climb on top of the bookshelf behind the counter. When launched, Mario hits the Surprise Box at the middle of the jump. The player should ride the Spinning Flower and jump when Mario faces the blue flower. In the second area of Bandit's Way, over the two plateaus, is a Spinning Flower next to a blue one. Jumping at the corner from the Toad reveals the Surprise Box. In the same room, Mario needs to stand on top of the elderly Toad and wait until she approaches the eastern corner of the room. By doing so, Mario reveals the Surprise Box.Īlternatively, the player can reveal the Surprise Box without talking to the Toad by jumping at the spot three tiles southwest and one tile northwest from the bottom of the stairs. When talking to her, she tells him to stand before her and order him to jump. In the shop's basement, Mario finds an elderly Toad. Jumping at the center of the platform reveals the Surprise Box. As Toad approaches the door, the player should jump up from him to the platform above the doorway. When Mario sees Toad, he should jump on his head. This Surprise Box can only be opened the first time Mario enters the castle.
This page lists the location of each one, its contents, and how to reach them. There are thirty-nine Surprise Boxes in the game. For Dark Bowser's first attack he invades Star Haven and instead of stealing something there he instead destroys the santuary and as a result shatters a special star called the Rainbow Star in the heart of the Haven and it's seven pieces scatter all over the Mushroom Land. His weapon was awaken and boy was it mad! The weapon was revealed to be a blue skinned, far eviler clone of the Koopa King filled with the intelligence of a thousand Magikoopas, the strength double that of the king himself and even triple that of ten of his Sledge Bros., and filled with the evil of all the villains Mario has ever fought, including Cackletta, Smithy, Grodus, Dimentio, the Elder Shroob, Fawful, AND the Dark Star! Obviously this was Bowser's biggest mistake of his life! The clone (named Dark Bowser, the same creature created from Bowser's DNA and the Dark Star from Mario & Luigi: Bowser's Inside Story) overthrowns Bowser and is now the supreme leader of the entire Koopa Troop, although Bowser tries to fight (the first tutorial fight), he is beaten easily and is exiled. Plot, Characters, and Locations One night in the Koopa Kingdom Bowser went to bed very excited, tomorrow morning he was gonna unleash his newest weapon onto Mushroom Kingdom.until he heard something in the lab. Put them together on the same folder and run the emulator again.The max level for each character is 99. Extract it and rename the 'Mario RPG ARM V8 Easy.ips' to the exact same title as your rom.